BF1942 model in gmax

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MillerMod
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Joined: Sat Apr 10, 2010 4:28 pm

BF1942 model in gmax

Post by MillerMod »

Hi mates!

My question is: how to show the full model in gmax? Cause the problem is, gmax shows in separate parts.
Which files are useful?

Thx mates!
Let's do some modding ...
Image
... and i love the Siege mod for BF1942 also!
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Skull Kid
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Re: BF1942 model in gmax

Post by Skull Kid »

I wonder this as well! How do you do this? Anyone?
Regards,

Skull Kid
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fo0k
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Re: BF1942 model in gmax

Post by fo0k »

so I assume when you view the africa houses for example.. they show up ok?


you just mean things like the windmill where there are more than one object to it?
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Skull Kid
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Re: BF1942 model in gmax

Post by Skull Kid »

fo0k wrote:so I assume when you view the africa houses for example.. they show up ok?


you just mean things like the windmill where there are more than one object to it?
Well... I mean when I open the "M4 Sherman" in Gmax, it shows up just as the main hull, nothing else :?...
Regards,

Skull Kid
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Skull Kid
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Re: BF1942 model in gmax

Post by Skull Kid »

Bump

I'm inside 3ds Max 7 in Windows 7 right now, onto this little problem again... so, does anybody here know how to inport the full model into 3ds Max?
Regards,

Skull Kid
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Senshi
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Re: BF1942 model in gmax

Post by Senshi »

Install the BF MDT, install the Max MDT scripts, use the vehicle importer/exporter of the MDT inside Max.
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Skull Kid
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Re: BF1942 model in gmax

Post by Skull Kid »

Senshi wrote:Install the BF MDT, install the Max MDT scripts, use the vehicle importer/exporter of the MDT inside Max.
Thanks, I found it actually before I saw your post, but anyway, still thanks a TON! :D
Regards,

Skull Kid
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