I'm doing some cross-checking with the Desert Combat version of the SU-25. Theirs is very, very nimble and also does not drop the nose when you let off the stick. I intentionally made mine slower to bank and slower to reach max speed to give it a more real feel. All my jets have higher turn radius and higher max speed (but more time to get there), plus less lift at lower speeds. That's all to require real maneuvering to line up for ground attack / dogfighting. The DC planes turn on a dime like UFOs. But the bots can't cope with it, plus it's lame for us players if the nose won't stay level even with full velocity.
Anyway... I hope to figure out why the DC jets keep their noses level and mine don't. I don't see why my changes should affect my jets' abilities to stay level...
Jets with heavy noses
Re: Jets with heavy noses
Tanelorn-Desert Combat Realism mod lead
DCR Website: http://www.tanelorn.us/dcr/pages/index.htm
DCR AI development: http://www.battlefieldsingleplayer.com/ ... opic=15529
DCR new features: http://bfmods.com/viewtopic.php?f=6&t=727
DCR Website: http://www.tanelorn.us/dcr/pages/index.htm
DCR AI development: http://www.battlefieldsingleplayer.com/ ... opic=15529
DCR new features: http://bfmods.com/viewtopic.php?f=6&t=727