Custom Object/Gate/Disapper with restart

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MillerMod
Posts: 95
Joined: Sat Apr 10, 2010 4:28 pm

Re: Custom Object/Gate/Disapper with restart

Post by MillerMod »

Swaffy wrote:If you took the gate from that mod, you are probably missing a file or more. Keep looking.
No Bro!

I took the files of the gate from the original site : http://www.smig.name/ I took everything rom here.:(

But i made a change, i use opened gates as static objects,so not function and they work well after restart too.

So i can't open the gates,but the static gates look so good also.

What is the limit number of the objects in the map?
Let's do some modding ...
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... and i love the Siege mod for BF1942 also!
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