I edited the serversettings.con and changed the following values to 0. It gets rid of nametags while playing on a local server. I'm struggling to find a way to disable or move nametags on the mod i'm working on, since there is no settings folder. Anyone know ?
game.serverNameTagDistance 50
game.serverNameTagDistanceScope 300
Hidden mod for bf1942
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Re: Hidden mod for bf1942
Just change those values to 0 everytime you fire up your mod with Dedicated Server or Server Manager. Is your mod defined in the ''Mods'' folder, or it's just a small patch you threw in the stock RFA files?trinlmin127 wrote:I edited the serversettings.con and changed the following values to 0. It gets rid of nametags while playing on a local server. I'm struggling to find a way to disable or move nametags on the mod i'm working on, since there is no settings folder. Anyone know ?
game.serverNameTagDistance 50
game.serverNameTagDistanceScope 300
See my Strasbourg map project here.
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Re: Hidden mod for bf1942
Okay thanks. But would this work against nametag hackers. I was looking for a way to effectively deal with this problem, but i'm not sure using this setting will stop hackers from using the health and nametag hack. I thought moving the nametags to a very high position using "nametagoffset" would be more effective.
I'm also trying to advance on ApacheThunders mod for disabling the minimap + the fullscreen map, which would make the minimap hack useless. Any help appreciated, i've been tearing my hair out with this.
I'm also trying to advance on ApacheThunders mod for disabling the minimap + the fullscreen map, which would make the minimap hack useless. Any help appreciated, i've been tearing my hair out with this.
Re: Hidden mod for bf1942
there seem to be some settings for bots that limits there visibility range on the map/minimap, maybe you could use that code and set it to 0