Making an airplane spawn midair and float around
Posted: Wed May 11, 2011 2:25 pm
Sup guys. I thought I'd just drop this question here and introduce myself at the same time.
So the nick is Handicap. I'm currently pretty much "the" lead developer of the rather antique mod FinnWars. Yes that is my face in the picture. Also I tend to use the "finnish" way of dealing with social situations. Straight to the point.
I was wondering how can you spawn an airplane midair. No, I do not wish it to plummet like a divine anchor of god, I want to do it like they did it in Forgotten Hope. I do not remember which map it was, but I am quite certain that in one of the pacific maps the japanese had a bomber floating midair, and then diving when a player entered the cockpit by directly spawning in the plane (the funniest part with the plane was that the 9 other players who wanted to spawn in the plane took a dive too). I didn't find any entry which could have contained the code, comments or any mechanisms behind the "float". So I thought that you could tell me the trick behind it. I'm way too busy with two schools, a band, miscellaneous projects and magical cows to just go and experiement.
Any ideas how this "float" could be implemented? The plane seems "regain" it's physical attributes when someone spawns in it, but it gains speed when it dives so the players can continue flying after gaining enough speed. Some maps in FinnWars could benefit from this. The battlefields are occasionally a bit too tight for the planes in FinnWars and besides, the players tend to sit at the airfield way too much.
So the nick is Handicap. I'm currently pretty much "the" lead developer of the rather antique mod FinnWars. Yes that is my face in the picture. Also I tend to use the "finnish" way of dealing with social situations. Straight to the point.
I was wondering how can you spawn an airplane midair. No, I do not wish it to plummet like a divine anchor of god, I want to do it like they did it in Forgotten Hope. I do not remember which map it was, but I am quite certain that in one of the pacific maps the japanese had a bomber floating midair, and then diving when a player entered the cockpit by directly spawning in the plane (the funniest part with the plane was that the 9 other players who wanted to spawn in the plane took a dive too). I didn't find any entry which could have contained the code, comments or any mechanisms behind the "float". So I thought that you could tell me the trick behind it. I'm way too busy with two schools, a band, miscellaneous projects and magical cows to just go and experiement.
Any ideas how this "float" could be implemented? The plane seems "regain" it's physical attributes when someone spawns in it, but it gains speed when it dives so the players can continue flying after gaining enough speed. Some maps in FinnWars could benefit from this. The battlefields are occasionally a bit too tight for the planes in FinnWars and besides, the players tend to sit at the airfield way too much.