Page 1 of 1

BF1942 model in gmax

Posted: Mon Aug 22, 2011 11:06 pm
by MillerMod
Hi mates!

My question is: how to show the full model in gmax? Cause the problem is, gmax shows in separate parts.
Which files are useful?

Thx mates!

Re: BF1942 model in gmax

Posted: Sat Aug 11, 2012 10:15 am
by Skull Kid
I wonder this as well! How do you do this? Anyone?

Re: BF1942 model in gmax

Posted: Sat Aug 11, 2012 11:38 am
by fo0k
so I assume when you view the africa houses for example.. they show up ok?


you just mean things like the windmill where there are more than one object to it?

Re: BF1942 model in gmax

Posted: Sat Aug 11, 2012 3:32 pm
by Skull Kid
fo0k wrote:so I assume when you view the africa houses for example.. they show up ok?


you just mean things like the windmill where there are more than one object to it?
Well... I mean when I open the "M4 Sherman" in Gmax, it shows up just as the main hull, nothing else :?...

Re: BF1942 model in gmax

Posted: Sun Oct 07, 2012 6:46 pm
by Skull Kid
Bump

I'm inside 3ds Max 7 in Windows 7 right now, onto this little problem again... so, does anybody here know how to inport the full model into 3ds Max?

Re: BF1942 model in gmax

Posted: Sun Oct 07, 2012 7:28 pm
by Senshi
Install the BF MDT, install the Max MDT scripts, use the vehicle importer/exporter of the MDT inside Max.

Re: BF1942 model in gmax

Posted: Sun Oct 07, 2012 7:35 pm
by Skull Kid
Senshi wrote:Install the BF MDT, install the Max MDT scripts, use the vehicle importer/exporter of the MDT inside Max.
Thanks, I found it actually before I saw your post, but anyway, still thanks a TON! :D