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BF1942 model in gmax
Posted: Mon Aug 22, 2011 11:06 pm
by MillerMod
Hi mates!
My question is: how to show the full model in gmax? Cause the problem is, gmax shows in separate parts.
Which files are useful?
Thx mates!
Re: BF1942 model in gmax
Posted: Sat Aug 11, 2012 10:15 am
by Skull Kid
I wonder this as well! How do you do this? Anyone?
Re: BF1942 model in gmax
Posted: Sat Aug 11, 2012 11:38 am
by fo0k
so I assume when you view the africa houses for example.. they show up ok?
you just mean things like the windmill where there are more than one object to it?
Re: BF1942 model in gmax
Posted: Sat Aug 11, 2012 3:32 pm
by Skull Kid
fo0k wrote:so I assume when you view the africa houses for example.. they show up ok?
you just mean things like the windmill where there are more than one object to it?
Well... I mean when I open the "M4 Sherman" in Gmax, it shows up just as the main hull, nothing else

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Re: BF1942 model in gmax
Posted: Sun Oct 07, 2012 6:46 pm
by Skull Kid
Bump
I'm inside 3ds Max 7 in Windows 7 right now, onto this little problem again... so, does anybody here know how to inport the full model into 3ds Max?
Re: BF1942 model in gmax
Posted: Sun Oct 07, 2012 7:28 pm
by Senshi
Install the BF MDT, install the Max MDT scripts, use the vehicle importer/exporter of the MDT inside Max.
Re: BF1942 model in gmax
Posted: Sun Oct 07, 2012 7:35 pm
by Skull Kid
Senshi wrote:Install the BF MDT, install the Max MDT scripts, use the vehicle importer/exporter of the MDT inside Max.
Thanks, I found it actually before I saw your post, but anyway, still thanks a TON!
