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Adding a sixth class?
Posted: Thu Aug 25, 2011 12:43 am
by hipnox
Hello,
i wanted to know if its possible to add more classes to the game.
I know DC has 6 classes, but i dont know how its done.
Can anyone point me in the right direction?
Re: Adding a sixth class?
Posted: Thu Aug 25, 2011 7:56 am
by Senshi
It is possible, but it is not easy. One more class is okay, getting more in is a bit tricky and requires editing of the menu files. Apache Thunder worked on this once, there should be a thread explaining it around here. Just a matter of searching.
Two min of searching:
http://bfmods.com/viewtopic.php?f=6&t=5 ... apon#p3959
Re: Adding a sixth class?
Posted: Thu Aug 25, 2011 3:12 pm
by Swaffy
That's awesome. I'm gonna try that out. But does the 32-seat vehicle actually work?
Has anyone actually tried that?
Re: Adding a sixth class?
Posted: Thu Aug 25, 2011 5:51 pm
by Apache Thunder
I think he meant extra kit slots on the spawn menu. Either way, that also requires meme file editing.
As for more seats on vehicles. My attempts at doing that resulted in game CTDs when trying to switch to the extra positions. So probably can't add more selectable PCO positions.

Re: Adding a sixth class?
Posted: Thu Aug 25, 2011 6:23 pm
by hipnox
Yes thats what i meant. I wanted to add a sixth spawn kit to the spawn menu.
I tried using the Menu Editor. The farthest i got was making a duplicate Engineer Spawn button that works just like the normal one. well, not really. when the mouse is over any of them, both buttons lit up, so its just 1 big button.
I tried changing some variables from 4 to 5, changing the selected kit, but the game crashes.
i couldn't find much on the web. The most i could find was this (
http://planetbattlefield.gamespy.com/Vi ... tail&id=53) and it doesn't look like anything i've seen in the menu editor so it wasn't of much help
Re: Adding a sixth class?
Posted: Thu Aug 25, 2011 7:08 pm
by Swaffy
Sometimes I wish Trauma Studios was still around to be with us and mod 1942. Or at least the guys [and girls, if there were any] that worked for that company. They'd be able to tell us.
You can also try to contact the makers/modders who helped or are helping with the Interstate '82 mod. That mod only has 3 weapon kits in the spawn menu, so I am sure you can use the same technique to add a new class or two.