1P StandardMesh is screwed up.
Posted: Sat Sep 24, 2011 3:38 pm
I was editing the first person standardmesh file [in 3ds Max 7] for my rocket powered Jeep WIlly.
All I did was delete the windshield and the small headlight cylinder/thing. When I saved it, I looked at the file in BGA just to make sure it saved correctly. It did.
But in-game, the main body is [almost] invisible. It's about 85% invisible, as I you can see in the video.
How can I fix this?
All I did was delete the windshield and the small headlight cylinder/thing. When I saved it, I looked at the file in BGA just to make sure it saved correctly. It did.
But in-game, the main body is [almost] invisible. It's about 85% invisible, as I you can see in the video.
How can I fix this?