It's a very simple mod that only changes stats for the weapons and kits with NO added files. Also, the mod folder was generated with the Mod Wizard from the BF toolkit.
Here's my setup so far:
Archives\Objects.rfa :
-Firearms have new stats
-Tank MG turets have new stats
-Spawn kits have different gear
Archives\bf1942\Game.rfa :
-Changed the damage system multipliers for the weapons
-Changed the base damage in materialmanagerdefine
Archives\bf1942\Levels folder :
-All they have is the init.con for every single map when you use the Mod Wizard from the BF toolkit
Movies folder:
-Background.blk from the Mod Wizard
root folder:
-Init.con from the Mod Wizard
Now here's what happens. When I start a test server with the mod, then try to join with vanilla BF1942, i get a Map Not Found message in the game.
So, basically, what am I missing?