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Serverside mod El-Alamein : Ju88

Posted: Fri Oct 28, 2011 1:54 pm
by ntarchon
hi all :)

Can on this map give to axis Ju88A from Battle Of Britan ?
im try,but its no spawn.

Re: Serverside mod El-Alamein : Ju88

Posted: Fri Oct 28, 2011 5:31 pm
by fo0k
hey,

just for starters.. are you clear on this tutorial? http://bfmods.com/tutorialca18.php?page ... icles.html

also, is the Ju88 a custom object unique to the BOB map? if so I guess it is not possible Serverside.. but might be wrong on that.. I'm no SS king.

Re: Serverside mod El-Alamein : Ju88

Posted: Sat Oct 29, 2011 6:10 am
by Swaffy
I think he wants to take the Ju 88 A-4 and put it in his own map. Remember, the BoB Ju 88 was done mapside.

Re: Serverside mod El-Alamein : Ju88

Posted: Sat Oct 29, 2011 8:27 am
by ntarchon
Swaffy wrote:I think he wants to take the Ju 88 A-4 and put it in his own map. Remember, the BoB Ju 88 was done mapside.
no,i want do it serverside.
fo0k wrote:hey,
just for starters.. are you clear on this tutorial? http://bfmods.com/tutorialca18.php?page ... icles.html
yep :)
fo0k wrote: also, is the Ju88 a custom object unique to the BOB map? if so I guess it is not possible Serverside.. but might be wrong on that.. I'm no SS king.
hmm...
in Objects.rfa Isn't present available Ju88
& Isn't present in standardMesh.rfa & StandardMesh_001.rfa
& Isn't present in texture.rfa or texture_001.rfa
all part of ju88 located in BOB.rfa
Whether it is possible to create a way to BOB,& use link for serverside mod ?



ps. can i cange Shokaku & Hiryu geometries serverside?
i want erase this pats of carriers
on CoralSea this Parts disturb to launch aircrafts.
Image
can other players To fly by through
Parts are visible but aren't notable

Re: Serverside mod El-Alamein : Ju88

Posted: Sat Oct 29, 2011 12:02 pm
by fo0k
If you modify the collision mesh of the object serverside then it will work although could be a little glitchy.

As for spawning map specific objects I still don't think it's possible ss.

Re: Serverside mod El-Alamein : Ju88

Posted: Sat Oct 29, 2011 12:44 pm
by ntarchon
fo0k wrote:If you modify the collision mesh of the object serverside then it will work although could be a little glitchy.
what "a little glitchy" ? :)
a little glitchy can down server?
or a players will have a bugs?

Re: Serverside mod El-Alamein : Ju88

Posted: Sat Oct 29, 2011 4:50 pm
by fo0k
nothing that would down server, no..

when the client has the collision and server does not.. there is usually a little glitch as the player passes though the collision mesh. I guess in simple terms the client wants to say no.. but the server says yes!

only a visual thing.