Texture for model looks white/milky
Posted: Sun Jun 24, 2012 12:28 am
A bit earlier, I imported an OBJ model of an AK-47 into 3DS Max 7. I converted the models to Poly, then linked the texture to the model (already mapped). Here is the problem, if it is one.
In the normal viewport, the texture looks normal (dark and blackish). But when I do a Quick Render, the texture looks really white and "milky", just as the actual texture image looks. Is there some kind of setting that I need to change?
Images:
The texture:
http://img607.imageshack.us/img607/1120 ... iw5col.png
3DS MAX 7:
http://img593.imageshack.us/img593/9234 ... whtxtr.png
In the normal viewport, the texture looks normal (dark and blackish). But when I do a Quick Render, the texture looks really white and "milky", just as the actual texture image looks. Is there some kind of setting that I need to change?
Images:
The texture:
http://img607.imageshack.us/img607/1120 ... iw5col.png
3DS MAX 7:
http://img593.imageshack.us/img593/9234 ... whtxtr.png