Mapside: Dead soldier "timeToLiveAfterDeath"
Posted: Wed Jul 11, 2012 5:17 pm
For a small map, I'd like it to have the dead soldier bodies to go away instantly (ObjectTemplate.timeToLiveAfterDeath 0) but I don't want to change this setting globally for my mod.
The original line of code is found under "Objects.rfa\Objects\Soldiers\Common\CommonSoldierData.inc".
Is there a way I can do this mapside?
Does it use that "setActive" code?
The original line of code is found under "Objects.rfa\Objects\Soldiers\Common\CommonSoldierData.inc".
Is there a way I can do this mapside?
Does it use that "setActive" code?