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disabling "explosion" damages of landing crafts towards inf?

Posted: Mon Jan 14, 2013 2:20 pm
by Pigauchiu
All knows that infantries will be injured or killed by invisible "explosion" of landing crafts when they are destoryed. I checked lcvp/objects.con and was expecting the line ObjectTemplate.ExplosionDamage x but it doesnt exist. Then I tried adding the following myself

Code: Select all

ObjectTemplate.ExplosionRadius 0
ObjectTemplate.ExplosionDamage 0
but no effect.

seems that infantries arent injured or killed by such explosion, so if anyone knows the related codes, you will be very much appreciated.

Re: disabling "explosion" damages of landing crafts towards

Posted: Tue Jan 15, 2013 2:29 am
by Swaffy
If they are in the PCO, they'll die of course. But in this case I believe you're talking about soldiers next to the PCO and not in it. Try setting "explosionForceMod" to 0.

Re: disabling "explosion" damages of landing crafts towards

Posted: Tue Jan 15, 2013 1:33 pm
by Pigauchiu
Swaffy wrote:If they are in the PCO, they'll die of course. But in this case I believe you're talking about soldiers next to the PCO and not in it. Try setting "explosionForceMod" to 0.
yes , i am talking about the later, not actually inside the pco.

according to this link, ExplosionForceMod is not related to my problem but I still tried. no luck as expected.

Re: disabling "explosion" damages of landing crafts towards

Posted: Tue Jan 29, 2013 3:05 pm
by Pigauchiu
latest test showed that the above codes should be effective. I guess I mistook the testing method previously. :oops:

Re: disabling "explosion" damages of landing crafts towards

Posted: Tue Jan 29, 2013 10:13 pm
by freddy
Thanks for letting us know it works.