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Complete removing of Control Point

Posted: Tue Jan 29, 2013 11:20 pm
by Waldek
Hi
In plain words, I removed the CP entry from ControlPoints.con so the flag is not visible anymore, therefore can't be captured. The troble is that still I can select this point on map and spawn here. How to fix that? :roll: Of course I'm talking about SSM. Thanks

Re: Complete removing of Control Point

Posted: Wed Jan 30, 2013 2:10 am
by Swaffy
Sounds like you need to remove the spawn points that are attached to it.

Re: Complete removing of Control Point

Posted: Wed Jan 30, 2013 10:19 pm
by Apache Thunder
You can try setting the CP to team 0 (you must also go to spawnPointManagerSettings.con file and change the team of the spawn group that CP is using so that the CP's initial spawn team is set to match the CP's team setting) and making it uncaptureable as if it was an uncap base. But I don't believe you can completely remove CPs server side. You can move them around and alter their team settings and such, but not delete them.

Re: Complete removing of Control Point

Posted: Thu Jan 31, 2013 2:14 pm
by Pigauchiu
this way should be the fastest and safest: remove all related actual soldier spawn positions inside SoldierSpawns.con as well. then no more odd white dot will show up.

Re: Complete removing of Control Point

Posted: Fri Feb 01, 2013 11:18 am
by Waldek
Pigauchiu wrote:this way should be the fastest and safest: remove all related actual soldier spawn positions inside SoldierSpawns.con as well. then no more odd white dot will show up.
Yeah, sometimes the simplest solution come the best and it seems to work that way. Thanks all