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Disabling Carriers

Posted: Mon Feb 04, 2013 10:43 pm
by Tuesday
I would like to mod the carriers on Midway so they do not move.

I added this to my ObjectSpawnTemplates.con in my patch file

Code: Select all

ObjectTemplate.Active Enterprise_Engine
ObjectTemplate.SetAcceleration 0/0/0
ObjectTemplate.hasResponsePhysics 0
It disabled the engine but other ships could still ram the carrier, anyone have a fix for this?

Re: [SOLVED] Disabling Carriers

Posted: Tue Feb 05, 2013 1:56 am
by Tuesday
I found out from reading another topic that I needed

Code: Select all

ObjectTemplate.holdObject 1
:roll: