Disabling Carriers
Posted: Mon Feb 04, 2013 10:43 pm
I would like to mod the carriers on Midway so they do not move.
I added this to my ObjectSpawnTemplates.con in my patch file
It disabled the engine but other ships could still ram the carrier, anyone have a fix for this?
I added this to my ObjectSpawnTemplates.con in my patch file
Code: Select all
ObjectTemplate.Active Enterprise_Engine
ObjectTemplate.SetAcceleration 0/0/0
ObjectTemplate.hasResponsePhysics 0