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Quick question about tracers.

Posted: Sat Feb 16, 2013 8:37 pm
by Swaffy
I'm curious about what the coordinates of this line does:
  • ObjectTemplate.setTracerTemplate Tracer CRD_UNIFORM/1/3/0
What does the "1" and the "3" do?

I'm used to using these settings:
  • ObjectTemplate.setTracerTemplate Tracer CRD_NONE/3/0/0

Re: Quick question about tracers.

Posted: Sat Feb 16, 2013 10:42 pm
by Senshi
http://bfmods.com/mdt/scripting/CRD.html

Cant' be better explained than that, I think. It's funny how many modders still use CRD_NONE, even if the MDT always has stated that CRD_NONE is pretty much useless, as you can just write the number itself as well: "This sort of CRD can be directly replaced by the number itself, e.g. on the ships the landing craft TimeToLive property is set to 30, even though this property's argument is normally a CRD."

Re: Quick question about tracers.

Posted: Mon Feb 18, 2013 4:37 am
by Swaffy
I read that before, I just thought the tracers acted differently with this code. Reason I asked was because I tried it with my BF-109 cannon, it got me confused.