Creating a mod and adding DC to it
Posted: Sat Mar 02, 2013 8:21 pm
Hey all.
Sorry that I keep creating new topics, but I am intrigued about how to do all this modification stuff. Unlike the bulk of the modders on this forum, I intend to keep it simple and just add DC vehicles and some other objects to personal mod which my friends and I shall use.
Now, I have Battlecraft 1942, a wonky version of BC42 and I also have the Battefield Mod Development Toolkit. Hopefully these are all I require. Now, I have used the mod wizard to create my own modification - It is called My_Mod until I figure out how to do this properly- and I selected to include DC in the mod. After opening the folder containing the mod, I discovered nothing... No DC . What do I have to do to include the DC object, sound, texture files etc in my mod?
Also, how do I set up Battlecraft 1942 to accommodate this so that I can create maps? When I get to the section where you choose the path for which your mod or whatever will take, I cannot find a suitable path.
Please help!
Yours,
Smurf
Sorry that I keep creating new topics, but I am intrigued about how to do all this modification stuff. Unlike the bulk of the modders on this forum, I intend to keep it simple and just add DC vehicles and some other objects to personal mod which my friends and I shall use.
Now, I have Battlecraft 1942, a wonky version of BC42 and I also have the Battefield Mod Development Toolkit. Hopefully these are all I require. Now, I have used the mod wizard to create my own modification - It is called My_Mod until I figure out how to do this properly- and I selected to include DC in the mod. After opening the folder containing the mod, I discovered nothing... No DC . What do I have to do to include the DC object, sound, texture files etc in my mod?
Also, how do I set up Battlecraft 1942 to accommodate this so that I can create maps? When I get to the section where you choose the path for which your mod or whatever will take, I cannot find a suitable path.
Please help!
Yours,
Smurf