Hello all! I was just looking at the mortar projectile and I was wondering what made it explode like it does. if you look at this, there are not even Endeffecttemplates or anything. what makes it explode like that?
Thanks!
Look at the DamageSystem for the projectile. It'll be in "Game.rfa/Game/damage_system" and you have to find the CON file that has the two material IDs that the mortar projectile uses. If you scroll down the CON file, you'll notice that the ground materials have an effect attached to them. That's what you want.
Remember that direct hit (material) damages have an effect, and splash damage (material2) does not.
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