Page 1 of 2

Real Midway mod error (Please help!)

Posted: Sun Jun 23, 2013 9:07 pm
by Carnie The Clown
Hi everyone.


I've been having a problem that i desparately want to be fixed.

I recently downloaded and installed the Real Midway mod from Gamefront.com. It's supposed to be an overhaul of Midway, with entire fleets in Co op and Single player. The only problem is that as soon as i get to the spawn screen, I run into this error:
bf error2.JPG
Do note that i'm running the debugger.

It appears to be something with the AI.

Could anybody assist me in fixing this?

Thanks :)

Re: Real Midway mod error (Please help!)

Posted: Sun Jun 23, 2013 10:41 pm
by one
I had this problem while trying to make M3A with a spawnpoint, but unfortunately I don't remember how it has been solved

Re: Real Midway mod error (Please help!)

Posted: Mon Jun 24, 2013 4:05 am
by freddy
If its the mod from 2003 it may not work after dice patched the game.

For example there is one mod from 2003 that uses a "objects_082.rfa" and that doesnt work anymore

The subs normally has no AI so maybe its enough to stop them from spawning

Re: Real Midway mod error (Please help!)

Posted: Mon Jun 24, 2013 4:55 am
by Carnie The Clown
freddy wrote:If its the mod from 2003 it may not work after dice patched the game.

For example there is one mod from 2003 that uses a "objects_082.rfa" and that doesnt work anymore

The subs normally has no AI so maybe its enough to stop them from spawning
Oh. I didn't know that. So in other words, it's not possible now?

Re: Real Midway mod error (Please help!)

Posted: Mon Jun 24, 2013 6:44 am
by freddy
Its possible, i just mentioned somethings i thought could be the problem.

Im guessing its the sub that messes up in coop, so the fastest fix would be to simply not spawn it. But it could also be fixed in that modded map you got so cant say anything for sure.

Normally its easiest just to rem out stuff until you found whats causing the problem

Re: Real Midway mod error (Please help!)

Posted: Mon Jun 24, 2013 9:01 am
by Sarge31FR
This error message means that at least one bot is trying to use equipment which doesn't have ai templates, which results in a game crash in Coop. This can only be fixed by adding custom-tailored ai templates to the object in question. Additionally, the object itself has to be properly coded to be usable by bots.

Re: Real Midway mod error (Please help!)

Posted: Mon Jun 24, 2013 12:04 pm
by freddy
Quickfix for AI/subs

Code: Select all

rem *** Sub7c Driver ***
spawnPointManager.group 78
spawnPointManager.groupTeam 1
spawnPointManager.groupIcon test2.tga
spawnPointManager.onlyForHuman 1

rem *** Gato Driver ***
spawnPointManager.group 79
spawnPointManager.groupTeam 2
spawnPointManager.groupIcon test2.tga
spawnPointManager.onlyForHuman 1

Re: Real Midway mod error (Please help!)

Posted: Mon Jun 24, 2013 3:54 pm
by Carnie The Clown
freddy wrote:Quickfix for AI/subs

Code: Select all

rem *** Sub7c Driver ***
spawnPointManager.group 78
spawnPointManager.groupTeam 1
spawnPointManager.groupIcon test2.tga
spawnPointManager.onlyForHuman 1

rem *** Gato Driver ***
spawnPointManager.group 79
spawnPointManager.groupTeam 2
spawnPointManager.groupIcon test2.tga
spawnPointManager.onlyForHuman 1
Sorry. I'm a noob. Where do I put this? Do I extract something with WinRFA first?

Re: Real Midway mod error (Please help!)

Posted: Mon Jun 24, 2013 3:57 pm
by Carnie The Clown
Sarge31FR wrote:This error message means that at least one bot is trying to use equipment which doesn't have ai templates, which results in a game crash in Coop. This can only be fixed by adding custom-tailored ai templates to the object in question. Additionally, the object itself has to be properly coded to be usable by bots.
Hmm....that's funny. You'd think the person who made this mod would've done that. After all, the guy said in the readme.txt that it had AI for subs. :x

Re: Real Midway mod error (Please help!)

Posted: Mon Jun 24, 2013 5:06 pm
by freddy
Maybe its something else, where can i get that map?