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Make game not track kill/death count

Posted: Wed Jul 31, 2013 8:26 pm
by Swaffy
I only want the game to give a point to those who capture bases, which I know how to code. But how do I make the scoreboard not keep count of player deaths and player kills?

It isn't in the "ScoreManagerSettings.con" file:

Code: Select all

rem *** Original ***
rem ScoreManager.kill 1
rem ScoreManager.death 0
rem ScoreManager.capture 10
rem ScoreManager.attack 2
rem ScoreManager.defence 5
rem ScoreManager.TK -2
rem *** Edited ***
ScoreManager.kill 0
ScoreManager.death 0
ScoreManager.capture 1
ScoreManager.attack 0
ScoreManager.defence 0
ScoreManager.TK 0

Re: Game doesn't keep kill/death count

Posted: Wed Jul 31, 2013 9:53 pm
by Vilespring
well, I say use the score manager as that to add negative of what was just received, so they cancel each other out.

Re: Game doesn't keep kill/death count

Posted: Wed Jul 31, 2013 11:22 pm
by Swaffy
Vilespring wrote:well, I say use the score manager as that to add negative of what was just received, so they cancel each other out.
I get what you mean, but on the in-game scoreboard it counts how many kills the player gets. It only goes up because the only thing that changes that number is a kill (+1). I'm not trying to change the player's score, but rather the kill counter and the death counter.

Image

Re: Make game not track kill/death count

Posted: Thu Aug 01, 2013 2:36 am
by Vilespring
I'm dry, sorry. :oops:

Re: Make game not track kill/death count

Posted: Fri Aug 02, 2013 3:37 pm
by Diamondback
It's not possible to change that setting without modifying the EXE I'm afraid.