Multiple Spawn IDs for a single CP - SOLVED

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takiwa
Posts: 134
Joined: Mon Dec 30, 2013 4:29 pm
Location: The Great State of Georgia

Multiple Spawn IDs for a single CP - SOLVED

Post by takiwa »

I used to know the answer to this, and am almost embarrassed to ask now...seems I have been away from modding for far too long :(

Anyway, how would I set up multiple spawn IDs for a single CP? Example, if you have a base (single control point) with an adjoining airfield, and you want the player to be able to choose to spawn at the base or the airfield (2 separate spawn points on the map)...how would I code this?

Thanks in advance, takiwa
Last edited by takiwa on Wed Jan 29, 2014 2:29 pm, edited 1 time in total.
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takiwa
Posts: 134
Joined: Mon Dec 30, 2013 4:29 pm
Location: The Great State of Georgia

Re: Multiple Spawn IDs for a single CP

Post by takiwa »

SOLVED

It required adding another spawn group to the spawnPointManagerSettings.con, and linking the spawn point to it with the setGroup command in SoldierSpawnTemplates.con
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