Hello Folks,
My Bro Morphos and I, just tested HTroop over a LAN last night. We didn't have much time to test, but only 3 out of 13 Maps we did test (out of the total 234 Maps in HTroop), did not work.
One of these maps (Winter Storm - created by RussianComrade), had 2 client side errors:
1. The Client's spawnpoints were not showing up at all (making it so the client could not spawn obviously).
2. The Client's tickets were 0 (zero) for both teams, but the map did not end.
(Note: The Host's game was just fine.)
Below, I have attached the Debug Logs for both Client & Host.
Any advice would be greatly appreciated.
Thank You,
Professor Smith
HTroop:Client has no spawnpoint & tickets appear as 0 (zero)
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- Posts: 134
- Joined: Thu Dec 13, 2012 7:45 am
HTroop:Client has no spawnpoint & tickets appear as 0 (zero)
- Attachments
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- Logs.rar
- Please download the log files and tell me what I can do to correct these errors, causing my network issues. Thank You.
- (1.55 MiB) Downloaded 774 times
Lets make war games, not war.
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- Posts: 134
- Joined: Thu Dec 13, 2012 7:45 am
Re: HTroop:Client has no spawnpoint & tickets appear as 0 (z
By the way, I'm not sure what everyone else uses, but Notepad++ is a great program to use to read the debug logs with, as it separates everything into lines.
Lets make war games, not war.