BattleCraft Mapping, Texture very large maps
Posted: Tue May 06, 2014 11:59 pm
Hey.
I am a new member and are very glad that there are still forums alive for us BF1942 lovers.
My friends and I have the most recent Battlefield games, but nothing beats DCFinal and its helicopter physics.
Everything is perfect with the first Battlefield and the best is with its MOD; DCFinal! ;P
Now to the question. I'm trying to finish my map with Battlecraft (which I think is a very good tool). Unfortunately i have a really big problem right now, just when I wanted to create a LARGE map.
Instead of water, I have lifted the ground, so the whole map is like a HUGE desert map (exacly like I want it) but the ground is gray and can not be changed.
Nor is it possible to choose what to texture tool "Surface Map Assigments". I want to cover the whole 4000x4000 and not only the 1024x1024 square in the middle.
I really hope that I get the help needed, and hope I get a reply soon.
Thanks in advance / TheOneY (sorry for my english)
I am a new member and are very glad that there are still forums alive for us BF1942 lovers.
My friends and I have the most recent Battlefield games, but nothing beats DCFinal and its helicopter physics.
Everything is perfect with the first Battlefield and the best is with its MOD; DCFinal! ;P
Now to the question. I'm trying to finish my map with Battlecraft (which I think is a very good tool). Unfortunately i have a really big problem right now, just when I wanted to create a LARGE map.
Instead of water, I have lifted the ground, so the whole map is like a HUGE desert map (exacly like I want it) but the ground is gray and can not be changed.
Nor is it possible to choose what to texture tool "Surface Map Assigments". I want to cover the whole 4000x4000 and not only the 1024x1024 square in the middle.
I really hope that I get the help needed, and hope I get a reply soon.
Thanks in advance / TheOneY (sorry for my english)