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Idea for a destructable tire

Posted: Fri Aug 22, 2014 2:20 am
by Vilespring
I have been thinking recently about how to make breaking tires without killing the occupants on a vehicle, and I got this idea.

So the actual wheel would be the rim, and it would have low grip because well, it's a wheel rim. Then, added to the rim is the balloon of the tire. The rubber would be a PCO, and the only thing it would have is the rubber as a wheel that is very stiff so it won't move, won't rotate, and has a very high grip. This would be added to the rim via spawner and held in place, and when the hub rotates, so does the rubber.

is there a chance this would work at all? I would test it, but I'm stuck at making a wheel that I could use! :lol:

Re: Idea for a destructable tire

Posted: Fri Aug 22, 2014 2:40 am
by Apache Thunder
Unfortunately this won't work. PCO's held onto spawners via holdObject do not impact the movement physics of the host vehicle. All you will get is lots of movement glitches. For example I have destructible signs set up onto holdObject spawners so they don't obstruct vehicles (as this can still occur to a certain degree even if they are destructible).

There have been times during testing where I forgot to set the correct material on a sign and it won't die when a vehicle hits it. So instead the vehicle pretty much passes through it as if it wasn't there. It was never dislodged from it's spawn point nor did it have any effect on the movement or speed of the vehicle hitting it. All I saw was it "vibrating" in place when ever I interacted with it. This definitely means that PCOs held onto spawners won't impact other objects or the host object they are attached too. So no dice on that idea. :(

Re: Idea for a destructable tire

Posted: Fri Aug 22, 2014 7:43 pm
by Vilespring
Drats, thanks though!

Next weird idea is in the mix! :lol:

Re: Idea for a destructable tire

Posted: Wed Aug 27, 2014 2:57 am
by Swaffy
What if you add on a PCO that has a wheel attached to it?

So ... HostPCO > ChildPCO > ChildWheel

Re: Idea for a destructable tire

Posted: Sun Aug 31, 2014 5:26 am
by Apache Thunder
I believe the end result would be the same. Besides if you do that, you lose control of engine throttle and steering.

Re: Idea for a destructable tire

Posted: Sun Aug 31, 2014 6:27 pm
by Swaffy
Apache Thunder wrote:I believe the end result would be the same. Besides if you do that, you lose control of engine throttle and steering.
Darn DICE for not letting us alter the source code! They are stupid butts.