DC_Sea Rigs
Posted: Tue Feb 03, 2015 10:07 pm
Has anyone here gotten coop bots to somewhat work on that map?
A website for modding Battlefield 1942, BF2, BFV, and the Battlefield Series
https://www.bfmods.com/
The standalone (vanilla game) version would be some work because of the static objects/textures required for the map. But it would be freakin awesome to be able to play on, especially with this really nice AI setup. If the statics weren't a puzzle to me I would offer to make a vanilla version. Is the oil rig base a big object or multiple smaller objects that go together to make the rig (minus the bridge, I mean the main buildings)?Apache Thunder wrote:Indeed I did have a version for my DCU mod. Might have made a stand-a-lone version for standard DesertCombat too. But just to let you know the original pathmap was provided by DACV. A guy who mods BFV and was nice enough to provide me the initial AI files. I've likely done a lot of changes to them afterwords though. How much of his work remains in the map is hard to tell. It's been quite a while since I've worked on this map.