Long story short: parts of hand weapons (magazines, legs, bolts etc.) taken from Vietnam don't move while soldier hands are moving.
Long story long: try to import some weapon (USMortar for example) to BF1942 and you'll see it. I checked everything million times but still can't find the reason. In 3ds Max it's OK, no difference compared to BF1942 animations behaviour. As far as I understand, the problem is in Weapons\ animations, WeaponHandling\ ones are working.
Need help with weapon animations from BFV
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Re: Need help with weapon animations from BFV
It might be something that's hardcoded and exclusive to the BFVietnam.exe, like the advanced kit system.
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