- Removing CPs does work. Looks a bit weird, though, because you can still see the shadow of the flag pole.
- Moving them works, too, but the clients will still see the icon of the capzone (the little flag showing that you're capturing it) in the area of the original position. Furthermore you cant change the strategic areas of bots if you want to do this in COOP, so they'll not be able to move to the new flag position.
- Adding new ones doesn't work.
The magSize property changes... hm... the size of a weapon's magazine. For example grenades have 1 mag with 3 "rounds" in them:
Code: Select all
ObjectTemplate.magSize 3
ObjectTemplate.numOfMag 1
Changing this SSM does work in some cases with some weapons, but it cant be taken for granted. There had been a discussion about that before (best would be to search through the old
ssm.com files) and different effects were reported. I wouldn't recommend changing it.
