Carrirs/Ships/Cars Flolt On Sky?
Carrirs/Ships/Cars Flolt On Sky?
Hey, I Herd Of This Thing That Ships Stey On Sky with out falling i have the pos & ros so i wanna make a some ships carrirs cars on sky with put falling os there something that make it hold or it some thing idk please help
thank you
thank you
Re: Carrirs/Ships/Cars Flolt On Sky?
please move this post to battlefield 1942 dusscion
Re: Carrirs/Ships/Cars Flolt On Sky?
put this on the spawner
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ObjectTemplate.holdObject 1
- MR PINK BALLS
- Posts: 267
- Joined: Sun Oct 18, 2009 4:01 pm
Re: Carrirs/Ships/Cars Flolt On Sky?
Dude,www.babelfish.com
We cant understand encrypted lost languages.
ObjectTeamplate.HoldObject 1
EDIT:BAH U BEAT ME
We cant understand encrypted lost languages.
ObjectTeamplate.HoldObject 1
EDIT:BAH U BEAT ME
- Apache Thunder
- Posts: 1213
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
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Re: Carrirs/Ships/Cars Flolt On Sky?
Topic along with a few others moved to modding discusion. No need to clutter up General Chat with modding discussion. 




I have cameras in your head!
Re: Carrirs/Ships/Cars Flolt On Sky?
thanks so i just put:
on where?
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ObjectTemplate.holdObject 1
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objectspawnteamplate.con?
Re: Carrirs/Ships/Cars Flolt On Sky?
You would put it in the OST.con, and the code would look like this:
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ObjectTemplate.create ObjectSpawner m110Spawner
ObjectTemplate.setObjectTemplate 2 m110
ObjectTemplate.SpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.holdObject 1
Re: Carrirs/Ships/Cars Flolt On Sky?
so it would look like this if i put it on a car:
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ObjectTemplate.create ObjectSpawner willy
ObjectTemplate.setObjectTemplate 2 willy
ObjectTemplate.SpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.holdObject 1
Re: Carrirs/Ships/Cars Flolt On Sky?
TNT wrote:so it would look like this if i put it on a car:
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ObjectTemplate.create ObjectSpawner willy ObjectTemplate.setObjectTemplate 2 willy ObjectTemplate.SpawnDelay 30 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 200 ObjectTemplate.holdObject 1
Yes, that will work.