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Making one vehicle indestructible for one particular map only? (SOLVED)

Posted: Tue Jun 08, 2021 2:21 am
by Skull Kid
So, I have trouble with the "ObjectTemplate.HasArmor" command. It doesn't seem to be taken into account from the ObjectSpawnTemplates.con file, only in the Objects.rfa. Does anybody know if this is possible map-wise for one vehicle?

Thanks in advance!

EDIT: Nevermind, I solved it. If anybody wants to do the same, go into the ObjectSpawnTemplates.con and put in "ObjectTemplate.Active" and then the name of the vehicle, and underneath that line, just type "ObjectTemplate.HasArmor" and set that to zero (0).

EDIT2: One can also set "ObjectTemplate.HitPoints" to -1. That seemed to work as well, and the bots can see you, which they cannot if you set HasArmor to 0.