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Patchable archives

Posted: Wed Aug 18, 2021 5:34 pm
by Diamondback
Hi all, does anyone have a definite list of patchable Archives? I know sound.rfa, standardMesh.rfa and texture.rfa are patchable, any others?

Re: Patchable archives

Posted: Mon Aug 23, 2021 2:06 pm
by al13326
You forgot the menu.rfa is also patchable and most important of all... The maps!
8-)

Re: Patchable archives

Posted: Tue Aug 24, 2021 6:56 pm
by Diamondback
al13326 wrote: Mon Aug 23, 2021 2:06 pm You forgot the menu.rfa is also patchable and most important of all... The maps!
8-)
Yes I know maps can be patched, I was asking about the RFAs inside the Archives folder. But thanks :)

Re: Patchable archives

Posted: Fri Aug 27, 2021 11:42 pm
by henk
Your question is not very clear.
You can ofc patch all archives

Re: Patchable archives

Posted: Sun Aug 29, 2021 7:20 pm
by Apache Thunder
henk wrote: Fri Aug 27, 2021 11:42 pm Your question is not very clear.
You can ofc patch all archives
Not all RFAs can be patched. As I recall shaders.rfa can't be patched, the ai related RFAs and maybe the treeMesh rfa. (but not sure on that one). The bf1942/game.rfa is also non patchable.

Re: Patchable archives

Posted: Mon Aug 30, 2021 6:44 pm
by Diamondback
henk wrote: Fri Aug 27, 2021 11:42 pm Your question is not very clear.
You can ofc patch all archives
No you can't :roll:

Re: Patchable archives

Posted: Sat Sep 04, 2021 11:15 am
by henk
ehh what do you guys meen with patching?
because iv edited game.rfa over and over ;)
You guys probably mean creating _001 (or similar) rfa files right?

In that case iv said nothing ;)

Re: Patchable archives

Posted: Sat Sep 04, 2021 11:22 am
by henk
from the binary:
shaders.rfa
animations.rfa
font.rfa
treeMesh.rfa
texture_001.rfa
texture.rfa
sound_001.rfa
sound.rfa
standardMesh_001.rfa
standardMesh.rfa
ai.rfa
aiMeshes.rfa
menu_001.rfa
Bf1942/game.rfa
menu.rfa
Bf1942/Levels/mapName.rfa
Bf1942/Levels/mapName_x.rfa

Re: Patchable archives

Posted: Sat Sep 04, 2021 5:21 pm
by Diamondback
Yeah I meant archives that can have _xxx patches. All archives can be edited of course.

I don't think from the list you provided that game.rfa can be patched that way. I've never seen any mod with patched font, animations, shaders, ai or aiMeshes RFAs before. TreeMesh also cannot be patched I believe. Oh well, I guess we'll have to test things out.

Re: Patchable archives

Posted: Sun Sep 05, 2021 5:41 pm
by henk
you read the list wrongly ;)
It contains a list of all files that are read.
So game.rfa is read, but this list doesnt contain game_001.rfa so that file is not read