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How do you add the sniper scope?

Posted: Tue May 18, 2010 7:39 am
by Kuyong_Chuin
The title says it all. I want to add the No4 Sniper scope to the Type 5 add a silencer retexture it and after I finish modding it call it the ChAoS. Which stands for Covert semiAutomatic Sniperrifle

I saw someone added one to the M1 but the file is no longer there for me to look at to see how it was done. Does anyone ether have the M1 Sniper file or can tell me how to do it?

I've been looking at the No4 file but it is confusing me trying to adapt it to the Type 5. Please no video tutorials text only or text and screenshots please on a snail 26.4 kps dialup. That means download speeds of 2.6kps :oops:

Re: How do you add the sniper scope?

Posted: Tue May 18, 2010 9:18 pm
by freddy
i took a look at the K98Sniper and there is

Code: Select all

ObjectTemplate.create SimpleObject K98Scope
ObjectTemplate.geometry K98Scope
i think maybe you could use that

then for the zoom

Code: Select all

ObjectTemplate.zoomFov 0.1

Re: How do you add the sniper scope?

Posted: Wed May 19, 2010 11:54 am
by Kuyong_Chuin
Thanks Freddy I'll try that. If all else fail I'll just attach the scope to the model the old fashon way and make a whole new texture from scatch for it instead of retexturing a copy of the original Type 5 dds file. That is if I can get the CS2 to flaten the UV map right instead of screwing up on me.