Editor 42, question about shadows, etc.
Posted: Wed May 19, 2010 10:44 am
Hi all,
I recently started to design a level for FH. I use editor42 because it supports more objects and more vehicles than battlecraft.
(I made the terrain and surfacemaps in BC42)
At this moment, when I open it in BC42, all the objects are gone. So I cannot use the "generate surface maps" "merge terrain lightmaps", "generate object lightmap" and "set spawn camera position".
How is this possible for me to make this happen for my map?
I recently started to design a level for FH. I use editor42 because it supports more objects and more vehicles than battlecraft.
(I made the terrain and surfacemaps in BC42)
At this moment, when I open it in BC42, all the objects are gone. So I cannot use the "generate surface maps" "merge terrain lightmaps", "generate object lightmap" and "set spawn camera position".
How is this possible for me to make this happen for my map?