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High pitched sound
Posted: Sat Oct 02, 2010 8:06 pm
by Ruuga
So I have a problem that all my weapon's sounds are high pitched. Or in BF42 they are. All normal BF42 sounds sound normal but mine are so damn high pitched! (You can only hear a peep)
Do you know what is the problem?
Re: High pitched sound
Posted: Sat Oct 02, 2010 10:34 pm
by fo0k
sounds like wrong bitrate if you have made the custom wavs?
Re: High pitched sound
Posted: Sun Oct 03, 2010 3:11 am
by Apache Thunder
I use a combination of Xilosoft Mp3 to WAV converter for re-sampling and the waveeditor app from The Nero 7 suite. The xilosoft app doesn't upsample correctly hence the use of the waveedit app for upsampling and the xilosoft for down sampling or resample on same frequency.
Perhaps try the above mentioned apps and your problem might go away.

Re: High pitched sound
Posted: Sun Oct 03, 2010 9:41 am
by Ruuga
Thanks! I used that Xilosoft Mp3 to WAV converter (I converted my file to mp3 and then back to wav) and now it works!
Re: High pitched sound
Posted: Sun Oct 03, 2010 10:20 am
by fo0k
The perfect thread.
Re: High pitched sound
Posted: Sun Oct 03, 2010 5:33 pm
by Apache Thunder
Ruuga wrote:Thanks! I used that Xilosoft Mp3 to WAV converter (I converted my file to mp3 and then back to wav) and now it works!
You don't have to convert it to MP3 first. Just convert it to WAV (yes even though it's already wav file). It will still work. It resamples the wav file even if the source file is the same format.
Also make sure to tell it whether or not the out put file will be stereo. It doesn't detect this for you and it's recommended you do mono and stereo wav files separately instead of converting them in one go as it would apply the stereo/mono setting to all the wav files you converted at the time. The rest should be easy to figure out.