New here and need some help
Posted: Fri Nov 12, 2010 5:15 am
Hello all, I am new to the forums. I used to make little fun mods for bf1942 about 6 or 7 years ago and it's been a while. I've searched high and low on the net for a place like this forum just for help and thank you!! THANKS!!!
First off, I am using autodesk 3ds max 2010 for modeling and photoshop for my texturing, as i've said before, its been about 6 years and i am just getting back into the modding biz. I checked fo0k's post for the modelling tools for 3ds max and I cant seem to get them to work...
I've modelled a M4 carbine to replace the BAR1918..
Sadly I have almost "forgotten" how to do everything and anything according to bf1942...
my questions are as follows?
is there an model/animation importer/exporter for 3ds max 2010?? The files in fo0k's post would IMPORT the models, but it says there was a runtime error when trying to EXPORT them...
Also, I'd need help in terms of naming the actual gun "m4" as apposed to just replacing the BAR1918
Any tips on texturing/animating/ .con-ing the m4 rifle??
Heres a little picture for you guys =D
Again thank you for any help!!


First off, I am using autodesk 3ds max 2010 for modeling and photoshop for my texturing, as i've said before, its been about 6 years and i am just getting back into the modding biz. I checked fo0k's post for the modelling tools for 3ds max and I cant seem to get them to work...
I've modelled a M4 carbine to replace the BAR1918..
Sadly I have almost "forgotten" how to do everything and anything according to bf1942...
my questions are as follows?
is there an model/animation importer/exporter for 3ds max 2010?? The files in fo0k's post would IMPORT the models, but it says there was a runtime error when trying to EXPORT them...
Also, I'd need help in terms of naming the actual gun "m4" as apposed to just replacing the BAR1918
Any tips on texturing/animating/ .con-ing the m4 rifle??
Heres a little picture for you guys =D
Again thank you for any help!!
