Out of bounds

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Tuesday
Posts: 36
Joined: Fri Jul 09, 2010 3:39 pm
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Out of bounds

Post by Tuesday »

Previously someone else modded my server but they have stopped and now I mod it.

One of the mods they did was make it so when you go out of bounds you receive no damage.

I would like to know how to revert it back so when you go out of bounds you do receive damage. Also I would like to know how to change the out of bounds area, in particular make all of the map from A1 to H8 classed as in bounds but when you go north of the 1 row or west of the A column that is classed as out of bounds so you will receive damage.


Anyone know?

:? :?:
motoko
Posts: 217
Joined: Sun Nov 21, 2010 8:43 pm
Location: Dante's 6th Pit of Hell

Re: Out of bounds

Post by motoko »

Maps init.con

Code: Select all

game.damageForBeingOutSideWorld 0 //Delete this
OR

If they did the .raw way:

-Repack the map with HeightMap.raw


EDIT:
I didn't fully read your request; sorry! I don't exactly remember, but you would have to make a back up of the map and find the area you want to add the damage to and then modify the area mesh(?) to out of bounds via BattleCraft 42. (Holy crap, run on.)
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Tuesday
Posts: 36
Joined: Fri Jul 09, 2010 3:39 pm
Location: UK
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Re: Out of bounds

Post by Tuesday »

Okay thanks, I go have a look in the map init.con
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