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Does any1 know how to make the player can't exit the vehicle

Posted: Fri Nov 26, 2010 2:06 am
by Dennis|8749236
Does any1 know how to make the player can't exit the vehilce???
in BF2 is ObjectTemplate.dontallowexit 1
how about BF1942???

Re: Does any1 know how to make the player can't exit the veh

Posted: Fri Nov 26, 2010 12:13 pm
by fo0k
Someone posted recently about combining the restrictedexit with a simple collmesh outside the door of the vehicle.. so once someones in.. they can never get out.. that would not be serverside though.. can you use the prefix on this thread please. thanks

Posted: Fri Nov 26, 2010 7:09 pm
by freddy

Re: Does any1 know how to make the player can't exit the veh

Posted: Fri Nov 26, 2010 9:51 pm
by Dennis|8749236
sorry.. i still don't understand what is prefixes means...( my english is really bad... ) ( don't understand what is server side what is client side..)

Re: Does any1 know how to make the player can't exit the veh

Posted: Sat Nov 27, 2010 11:13 am
by Jeronimo
SSM = changes done only to the server files
CSM = changes done to both the client and server files

Say it loud 100 times while jumping on the right leg with your left forefinger on your nose.
:mrgreen:

Re: Does any1 know how to make the player can't exit the veh

Posted: Sat Nov 27, 2010 5:14 pm
by Dennis|8749236
what is server file(maps??? ) what is client file( objects.rfa??? )?
and use

Code: Select all

ObjectTemplate.sonarpos 1 
dont work very well...

Re: Does any1 know how to make the player can't exit the veh

Posted: Sat Nov 27, 2010 5:31 pm
by Dennis|8749236
fo0k wrote:Someone posted recently about combining the restrictedexit with a simple collmesh outside the door of the vehicle.. so once someones in.. they can never get out.. that would not be serverside though.. can you use the prefix on this thread please. thanks
how to use that code?

Posted: Sat Nov 27, 2010 5:52 pm
by freddy
8749236 wrote:what is server file(maps??? ) what is client file( objects.rfa??? )?
serverside modding is modding the serverfiles only to make changes and the players that connects dont have to download anything, it still works.

clientside modding is used when you need to make bigger adjustments that isnt possible by ordinary ssm modding, this also force the players to download the modded content to be able to play.
8749236 wrote:

Code: Select all

ObjectTemplate.sonarpos 1 
dont work very well...

Code: Select all

ObjectTemplate.subPos 1
even if you are building your own mod/map (csm) you can still do ssm (serversidemodding) modding on that mod by just making the changes in the serverfiles only.

its a bit more work to keep them separated but it pay off in many ways.

Re: Does any1 know how to make the player can't exit the veh

Posted: Mon Nov 29, 2010 2:44 am
by Dennis|8749236
ok thank you...