Ragdoll Effects
Posted: Sun Jan 09, 2011 9:25 pm
I am not all that entirely sure about the ragdoll animinations as to where they go, I downloaded Apaches effects and thought that maybe I would just need to replace current ones but after comparing some of the files to the default ones in both BF42/DC I find that there are none that match. So im assuming that these ones dont overwrite existing but rather adds to them ?. Usually I can learn how something is done by picking apart there mod but in this case its just the files and im lost as to where in the file tree they go exactly. Anyways its a custom DCF map that I would like to install them too.
Just want to make sure that I dont need to alter any files beyond my custom mod , thanks
-----------------Topics Merged - Apache Thunder ----------------------------------------
I am trying to add Apaches ragdoll effects to my custom map, Now I dont have that much knowledge regarding animations for soldiers so im asking the community for a bit of insight. I downloaded his new version of bf242 that included the ragdoll , I followed the paths by adding the ragdoll folder to the animations root folder aswell as the tweaks as instructed in the 3dmax tuts.
Now I read in the tuts section that it was not attempted to add it map based and therefor not sure if it would work , Now im wondering if anyone with more animations experience than what I know has managed to add them to there map ?
I thought that I could figure it out by the way apache included them into his mod but i was wrong so any ideas or info would be great, I seriously want those animations lol.
Just want to make sure that I dont need to alter any files beyond my custom mod , thanks

-----------------Topics Merged - Apache Thunder ----------------------------------------
I am trying to add Apaches ragdoll effects to my custom map, Now I dont have that much knowledge regarding animations for soldiers so im asking the community for a bit of insight. I downloaded his new version of bf242 that included the ragdoll , I followed the paths by adding the ragdoll folder to the animations root folder aswell as the tweaks as instructed in the 3dmax tuts.
Now I read in the tuts section that it was not attempted to add it map based and therefor not sure if it would work , Now im wondering if anyone with more animations experience than what I know has managed to add them to there map ?
I thought that I could figure it out by the way apache included them into his mod but i was wrong so any ideas or info would be great, I seriously want those animations lol.