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Patching animations.rfa

Posted: Wed Feb 09, 2011 2:11 pm
by yanapa
Hi,

I'm trying to add the soldier sprint code to only one map but puting it in the init.con of the map doesn't work.
So I tried to add it in a patched animations.rfa of the DC_Final mod but apparently "animations_001.rfa" is not read by bf1942 at launch.
Any idea on this? why _00x patching is not working on this ?

Sprint code:
viewtopic.php?f=43&t=20

Re: Patching animations.rfa

Posted: Wed Feb 09, 2011 3:06 pm
by Jeronimo
Patching doesn't work with the objects.rfa either, guess it's the same with animations.rfa ... :?

Posted: Wed Feb 09, 2011 6:28 pm
by freddy
i have had it working in ObjectSpawnTemplates.con