No. This code pertains only to EffectBundles. It tells an effect bundle what material(s) (more then one can be used) will activate it on contact with a certain material. This code is commonly used on track/wheel dust effect used on vehicles when they drive around.
Apache Thunder wrote:No. This code pertains only to EffectBundles. It tells an effect bundle what material(s) (more then one can be used) will activate it on contact with a certain material. This code is commonly used on track/wheel dust effect used on vehicles when they drive around.
so this would be used with example hovercrafts to make them make water splashes over water and dust on land?
For effects intended to use on water, be sure to add "ObjectTemplate.moveToWaterSurface 1" to the emitters. It ensures they appear on the water plane and not under/above water.