This morning I ported Mushroom Bridge (again has I had done it once before) with working alpha and fixed normals this time. Then I just now finished porting the toad kart vehicle to BF2 and it's fully functional. I still need to add the rear seat position and the weapon firearms, but other then that the major work on it is done. I will then move on to porting the koopa shell weapon as well. (I have already ported the banana peel)
So far got one map, the vehicle, and one weapon ported, If there's any interest I may make this it's own mod. Currently it is tied into my BFH conversion mod and haven't yet branched it off into it's own mod yet as there isn't enough content yet.
Video for your viewing pleasure:
http://www.youtube.com/watch?v=qiJbQUoQ-Qo
I will try and port all the maps to BF2. But it will be more time consuming then it was to port them from Mario Kart into BF1942 as BF2 is a bit picky and requires more time to get right.

Luigi Circuit has quite a few animated stuff in it, so I will do that one last.
I might even be able to get the kit parts ported too as I have a general idea on how to export a new kit and will try that sometime after I finish the maps and handweapons.