"To many statemasks" Error With only 15 SNI!!!

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freddy
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Re: "To many statemasks" Error With only 15 SNI!!!

Post by freddy »

My theory is to many networkinfo from engines can cause problem but i havent any real proof on that, i havent done much testing in this area.

You dont need to have networkinfo on a engine in order for it to work, the KatyushaRocket_Engine have none for example. You could use perhaps 2 engines with netinfo and 4 without in your object, if they all works together it dont matter that much if there are no sound from all of them, the enemy will still be able to detect the object.
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BotHunter
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Joined: Thu Jan 10, 2013 11:22 pm
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Re: "To many statemasks" Error With only 15 SNI!!!

Post by BotHunter »

Thank you!!! I took out two of the SNI. on two engines and it works perfectly!
Walk quietly and carry a sniper rifle
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