Let's say I have a 4-seater airplane model. There are separated low detailed Exterior and high detailed Interior models. Passengers in 1st Person view mode, mostly look at the same elements.
The problem is with LodSelector. It looks fine for 1st seat. While sitting inside I can see only high detailed version of model (Interior), and the Exterior is kept hidden, this is OK. The problem appears whereas I switch to another seat, so the Exterior model assigned to 1st seat comes visible and overlaps with Interior model of 2nd seat. For every seat there is created individual LodSelector.
I don't get why the game even has to display the Exterior while being inside. That doesn't make sense for me.
tl;dr How can I halt the Exterior model from being displayed in 1st Person View Mode?
Is this understandable at all?

Thanks in advance