I am making this base and tried to test it, the bf crashes. Ok, than i go back to bc42 and just saw this:

What can i do now?
Code: Select all
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
GeometryTemplate.create PatchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\ddw_stalker_soc\Heightmap
GeometryTemplate.materialMap bf1942\levels\ddw_stalker_soc\Materialmap
GeometryTemplate.materialSize 256
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 1024
GeometryTemplate.yScale 1.000000
GeometryTemplate.texBaseName bf1942\levels\ddw_stalker_soc\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\ddw_stalker_soc\Textures\Detail
GeometryTemplate.waterLevel 75.000000
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.lodDistance 350
ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
objectTemplate.createNotInGrid 1
Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0
Console.worldSize 1024
Terrain.ShadowAmbient 80/80/90
Terrain.ShadowBorderFadeTime 0.25
Terrain.ShadowSamplingCullY 15
The "heightmap.raw" is in the map files,in teh correct place.Swaffy wrote:Did you make sure to pack the heightmap too?