HTroop:Client has no spawnpoint & tickets appear as 0 (zero)

Ask questions, discuss ideas, get answers
Post Reply
professor_smith
Posts: 134
Joined: Thu Dec 13, 2012 7:45 am

HTroop:Client has no spawnpoint & tickets appear as 0 (zero)

Post by professor_smith »

Hello Folks,
My Bro Morphos and I, just tested HTroop over a LAN last night. We didn't have much time to test, but only 3 out of 13 Maps we did test (out of the total 234 Maps in HTroop), did not work.

One of these maps (Winter Storm - created by RussianComrade), had 2 client side errors:

1. The Client's spawnpoints were not showing up at all (making it so the client could not spawn obviously).

2. The Client's tickets were 0 (zero) for both teams, but the map did not end.

(Note: The Host's game was just fine.)

Below, I have attached the Debug Logs for both Client & Host.

Any advice would be greatly appreciated.

Thank You,

Professor Smith
Attachments
Logs.rar
Please download the log files and tell me what I can do to correct these errors, causing my network issues. Thank You.
(1.55 MiB) Downloaded 775 times
Lets make war games, not war.
professor_smith
Posts: 134
Joined: Thu Dec 13, 2012 7:45 am

Re: HTroop:Client has no spawnpoint & tickets appear as 0 (z

Post by professor_smith »

By the way, I'm not sure what everyone else uses, but Notepad++ is a great program to use to read the debug logs with, as it separates everything into lines.
Lets make war games, not war.
Post Reply