loading the zero mapside crashes to desktop
loading the zero mapside crashes to desktop
Has anyone loaded a zero in their map without the game crashing? I have a zero setup to have its physics.con changed by the map archive but the map is crashing even when no changes are made. I ran the debugger and it gives me an error relating to the engine rpm I have no idea why.
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Re: loading the zero mapside crashes to desktop
What does your map look like? I mean the folder/file hierarchy (especially for the zero you modified).
See my Strasbourg map project here.
Re: loading the zero mapside crashes to desktop
Its sound related, cant find the sound files then the game crashes
Code: Select all
#include ../../../../../../../Objects/Vehicles/Common/Sounds/EngineMap.ssc
newPatch
#include ../../../../../../../Objects/Vehicles/Air/Common/Sounds/Dive.ssc
Re: loading the zero mapside crashes to desktop
Got this from my Ju-88a's engine sound file:
Seems you have a different number of ../
You have 7 of those, I have 6?
Also make sure you "run" the files.
Code: Select all
#include ../../../../../../Objects/Vehicles/Common/Sounds/EngineMap.ssc
newPatch
#include ../../../../../../object/vehicles/air/Common/Sounds/Dive.ssc
You have 7 of those, I have 6?
Also make sure you "run" the files.
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