Need help with adding shell sound.
Need help with adding shell sound.
I need help with adding the "whistle" of a flying cannon's shell.
Re: Need help with adding shell sound.
It is added automatically, for example, you replace a bazooka's projectile with a defgun projectile, it will whistle.

Re: Need help with adding shell sound.
I forgot to write that I want to do it in the modification Battlefield 1918. This is mod about First World War, and there are a lot of cannons but there is no projectile whistle. I want to add these sounds from modification Forgotten Hope Secret Weapons. How to do it?Battle GI wrote:It is added automatically, for example, you replace a bazooka's projectile with a defgun projectile, it will whistle.
Re: Need help with adding shell sound.
Hmmmm...... I dont know then. Try adding deffgun's projectile to the cannons. I added the defgun's bomb projectile to bazooka cannon, and it whistled.

Re: Need help with adding shell sound.
Well, I'll try it. But I have no idea how to do it. Can you write step-by-step how to add defgun's bomb projectile to bazooka cannon?Battle GI wrote:Hmmmm...... I dont know then. Try adding deffgun's projectile to the cannons. I added the defgun's bomb projectile to bazooka cannon, and it whistled.
Re: Need help with adding shell sound.
Bad idea. Because you will be changing the damage and everything. That's a completely different projectile.Battle GI wrote:Hmmmm...... I dont know then. Try adding deffgun's projectile to the cannons. I added the defgun's bomb projectile to bazooka cannon, and it whistled.
(Forum Thread|Download) Swaffy'sMod v0.34 | Download link to come Soon™
Re: Need help with adding shell sound.
So how to add the sound of the cannon's projectile without changing the type of projectile?
Re: Need help with adding shell sound.
It is very difficult thing to say so, cause I am myself working on that thing. Best idea will be that to backup your files and expiriment

Re: Need help with adding shell sound.
I have one last question. Which files contain the sounds of projectiles? objects.rfa, sound.rfa, standardmesh.rfa? game.rfa, map files? Please, write which.Battle GI wrote:It is very difficult thing to say so, cause I am myself working on that thing. Best idea will be that to backup your files and expiriment
And also write how you replace bazooka's projectile with a defgun projectile.
Re: Need help with adding shell sound.
Sound.rfa contains all the files and scripting can be done with sound script editor.shout wrote:I have one last question. Which files contain the sounds of projectiles? objects.rfa, sound.rfa, standardmesh.rfa? game.rfa, map files? Please, write which.Battle GI wrote:It is very difficult thing to say so, cause I am myself working on that thing. Best idea will be that to backup your files and expiriment
And also write how you replace bazooka's projectile with a defgun projectile.
To change projectiles, simply replace the existing projectile's name in objects.con with defgun's. You can find it in Objects.rfa
