Left hand should be on the knob near gunbase and rotating (like stock one) with all gun.

Without loaded objects.con to map everything is okey... But I need some changes with shell output place or hands coordinates.
Changing this coorinates (in objects.con in "wz30") doesn't affect on left hand...
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.04/-0.03/-0.07 0/80/90
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.05/0.10/0.03 0/-160/-20
Please help me with loading this machinegun to my map, because that's the only issue that we can't release 2 new maps.

Maybe someone had the same problem with importing some handweapons from mod to map
