

can some one give me the code and tall me where to put them


thanks
Code: Select all
ObjectTemplate.create Engineer Jetpack
ObjectTemplate.setBoneName A
ObjectTemplate.setCopyLinksCount 0
ObjectTemplate.setActiveAcceleration 0/60/0
ObjectTemplate.setPassiveAcceleration 0/7.7/0
ObjectTemplate.setInAirAnimOverride GrenadeAxisFire
ObjectTemplate.burstFrequency 30
ObjectTemplate.setTrigger PIUse
ObjectTemplate.addToNegativeMask Climbing
ObjectTemplate.addToNegativeMask Crouching
ObjectTemplate.addToNegativeMask Swiming
ObjectTemplate.addToNegativeMask Lying
ObjectTemplate.ActiveHeatIncrement 1.25
ObjectTemplate.PassiveHeatIncrement 0.0
ObjectTemplate.CoolingFactor 0.07
ObjectTemplate.ActiveEffectPersistancePerFrame 0
ObjectTemplate.OverrideAirMovementInhibitations 1
ObjectTemplate.create Engineer Thrust
ObjectTemplate.setBoneName A
ObjectTemplate.setCopyLinksCount 0
ObjectTemplate.setActiveAcceleration 0/0/15
ObjectTemplate.setPassiveAcceleration 0/0/0
ObjectTemplate.setTrigger PIThrottle
ObjectTemplate.addToNegativeMask Walking
ObjectTemplate.addToNegativeMask Climbing
ObjectTemplate.addToNegativeMask Crouching
ObjectTemplate.addToNegativeMask Swiming
ObjectTemplate.addToNegativeMask Lying
ObjectTemplate.ActiveEffectPersistancePerFrame 0
ObjectTemplate.OverrideAirMovementInhibitations 0
ObjectTemplate.Active Engineer
ObjectTemplate.addtemplate Jetpack
ObjectTemplate.addTemplate Thrust
ObjectTemplate.Active [xSoldier]
ObjectTemplate.speedMod 0.02
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ObjectTemplate.Active Engineer
ObjectTemplate.addtemplate Jetpack
ObjectTemplate.addTemplate Thrust
ObjectTemplate.Active [xSoldier]
ObjectTemplate.speedMod 0.02
WAT?mikex222 wrote:well you basically put the code any where like objects.rfa if you'd like
put all of it anywhere... like when i first started modding. i never every used some vehicle so i used the objects.con file from that and stuck all my code in there
rofl.Tossicità wrote:WAT?mikex222 wrote:well you basically put the code any where like objects.rfa if you'd like
put all of it anywhere... like when i first started modding. i never every used some vehicle so i used the objects.con file from that and stuck all my code in there
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ObjectTemplate.Active Engineer
ObjectTemplate.addtemplate Jetpack
ObjectTemplate.addTemplate Thrust
ObjectTemplate.Active [xSoldier]
ObjectTemplate.speedMod 0.02
ObjectSpawn.con:Master Jay wrote:ok? lol....
so when im in ObjectSpawnTemplates.con i put this code yes?
and when in ObjectSpawn.con what code do i put the jet packs where i want them?Code: Select all
ObjectTemplate.Active Engineer ObjectTemplate.addtemplate Jetpack ObjectTemplate.addTemplate Thrust ObjectTemplate.Active [xSoldier] ObjectTemplate.speedMod 0.02
Code: Select all
ObjectTemplate.create Engineer Jetpack
ObjectTemplate.setBoneName A
ObjectTemplate.setCopyLinksCount 0
ObjectTemplate.setActiveAcceleration 0/60/0
ObjectTemplate.setPassiveAcceleration 0/7.7/0
ObjectTemplate.setInAirAnimOverride GrenadeAxisFire
ObjectTemplate.burstFrequency 30
ObjectTemplate.setTrigger PIUse
ObjectTemplate.addToNegativeMask Climbing
ObjectTemplate.addToNegativeMask Crouching
ObjectTemplate.addToNegativeMask Swiming
ObjectTemplate.addToNegativeMask Lying
ObjectTemplate.ActiveHeatIncrement 1.25
ObjectTemplate.PassiveHeatIncrement 0.0
ObjectTemplate.CoolingFactor 0.07
ObjectTemplate.ActiveEffectPersistancePerFrame 0
ObjectTemplate.OverrideAirMovementInhibitations 1
ObjectTemplate.create Engineer Thrust
ObjectTemplate.setBoneName A
ObjectTemplate.setCopyLinksCount 0
ObjectTemplate.setActiveAcceleration 0/0/15
ObjectTemplate.setPassiveAcceleration 0/0/0
ObjectTemplate.setTrigger PIThrottle
ObjectTemplate.addToNegativeMask Walking
ObjectTemplate.addToNegativeMask Climbing
ObjectTemplate.addToNegativeMask Crouching
ObjectTemplate.addToNegativeMask Swiming
ObjectTemplate.addToNegativeMask Lying
ObjectTemplate.ActiveEffectPersistancePerFrame 0
ObjectTemplate.OverrideAirMovementInhibitations 0
Code: Select all
ObjectTemplate.Active Engineer
ObjectTemplate.addtemplate Jetpack
ObjectTemplate.addTemplate Thrust
ObjectTemplate.Active [xSoldier]
ObjectTemplate.speedMod 0.02
Code: Select all
ObjectTemplate.create Engineer Jetpack
ObjectTemplate.setBoneName A
ObjectTemplate.setCopyLinksCount 0
ObjectTemplate.setActiveAcceleration 0/60/0
ObjectTemplate.setPassiveAcceleration 0/7.7/0
ObjectTemplate.setInAirAnimOverride GrenadeAxisFire
ObjectTemplate.burstFrequency 30
ObjectTemplate.setTrigger PIUse
ObjectTemplate.addToNegativeMask Climbing
ObjectTemplate.addToNegativeMask Crouching
ObjectTemplate.addToNegativeMask Swiming
ObjectTemplate.addToNegativeMask Lying
ObjectTemplate.ActiveHeatIncrement 1.25
ObjectTemplate.PassiveHeatIncrement 0.0
ObjectTemplate.CoolingFactor 0.07
ObjectTemplate.ActiveEffectPersistancePerFrame 0
ObjectTemplate.OverrideAirMovementInhibitations 1
ObjectTemplate.create Engineer Thrust
ObjectTemplate.setBoneName A
ObjectTemplate.setCopyLinksCount 0
ObjectTemplate.setActiveAcceleration 0/0/15
ObjectTemplate.setPassiveAcceleration 0/0/0
ObjectTemplate.setTrigger PIThrottle
ObjectTemplate.addToNegativeMask Walking
ObjectTemplate.addToNegativeMask Climbing
ObjectTemplate.addToNegativeMask Crouching
ObjectTemplate.addToNegativeMask Swiming
ObjectTemplate.addToNegativeMask Lying
ObjectTemplate.ActiveEffectPersistancePerFrame 0
ObjectTemplate.OverrideAirMovementInhibitations 0
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ObjectTemplate.create ObjectSpawner lighttankspawner
ObjectTemplate.setObjectTemplate 2 US_Engineer
ObjectTemplate.setObjectTemplate 1 Jap_Engineer
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
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Object.create lighttankspawner
Object.absolutePosition x/y/z
Object.rotation x/y/z
Object.setTeam 1 or 2