Has anyone had this problem before? I cannot seem to find a fix. I am revising an old map for the Interstate82 mod.
Altering the terrain and fog view distances has not had any effect.
Cheers,
Last edited by GoodDayToDie!! on Wed Nov 14, 2018 6:30 am, edited 1 time in total.
Only time i´ve seen something like that, was when i was messing around with the "GeometryTemplate.yScale 0.6" in the terrain.con file
There is some other code there like "GeometryTemplate.texOffsetX" and "GeometryTemplate.texOffsetY" im just guessing now, but may be worth a look at the values
open the map in an editor and apply the smoothing tool. You have ground vertices that are unstitched...not sure of the exact terminology, but that's what I call it. You will see these same "glitches" when modeling the terrain in Ed42 before smoothing