
Need help on mapping UV for tank treads
Need help on mapping UV for tank treads
I successfully modelling and coding a tank for bf1942. However, the texture of the tracks keep going wrong direction (rightward ???). I will be very happy if someone provide me some help or tutorials on this as my tank is almost finish 

Re: Need help on mapping UV for tank treads
your track texture and uvw needs to be oriented so they run horizontally, from left to right (or right to left). A vertical texture or uvw layout will show a sideways animation in game.
